Sculpting a Horror Catacomb Scene in ZBrush
Learning to create component pieces to blend into one cohesive scene
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Students taking this course will learn how to take a basic quick sketch of a scene and create simple geometry to approximate a proxy/temporary version. They'll next learn to create, duplicate within a subtool, and modify their meshes to create several versions of individual items to create interest. They'll create separate component subtools in multiple files for later importing into the final scene. The transpose action line is an invaluable tool to help modify geometry quickly and easily to adjust to the required shapes. Also indisposable is the deformation palette with many key functions that assist in helping to quickly and efficiently create meshes in Zbrush. Creating multiple copies of subtool meshes within those same subtools is paramount in iterating with multiple instances of geometry that will quickly 'fill out' spaces needing substance. Boolean operations will also play a deciding factor in taking simple geometry and 'hollowing out' more detailed areas for better atmosphere. Adding text, while using the text as actual booleans, will be important in adding script to the tombstones etc to help make a believeable graveyard scene.
Your Instructor
Having 25 years of experience in the video game development and digital entertainment arenas, Stephen is well versed in a variety of programs and production pipelines and strives to work as cleanly and efficiently as possible. Having done pretty much everything imaginable in the 3d industry, he enjoys getting to share his knowledge and experience in the hopes to help students gain a better understanding and appreciation of what 3D computer art (in all its varying forms) has to offer.
Course Curriculum
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Preview1400-01-Intro (1:28)
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StartDownload Course Source Files Here!
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Start1400-02-Reviewing Concept and Proxy Modeling (19:47)
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Start1400-03-Creating Fencing (16:20)
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Start1400-04-Positioning and Scaling the Fencing (15:34)
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Start1400-05-Graveyard Crosses (15:04)
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Start1400-06-Tombstones Among Us (16:02)
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Preview1401-01-Intro (1:11)
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Start1401-02-Building a Tree with Zspheres (14:54)
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Start1401-03-Extending Zsphere Tree Branches and Roots (15:08)
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Start1401-04-Using Curve Multi Tubes (15:23)
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Start1401-05-Basic Details with ClayBuildup Brush (14:57)
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Start1401-06-Adding Detail with Dam Standard + Alpha Stroke (19:05)
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Preview1402-01-Intro (1:09)
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Start1402-02-Creating the Wall Columns (15:22)
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Start1402-03-Bricks to Make a Wall (11:18)
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Preview1402-04-Continuing the Bricks (10:39)
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Start1402-05-Finishing Off the Wall (17:03)
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Start1402-06-Starting the Arch for the Main Entrance (10:49)
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Start1402-08-Reusing Fence Spikes to Create a Gate (15:27)
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Start1402-07-Finishing the Arch (9:30)