Sculpting CG Creatures in ZBrush: Elder Thing
Learn the advanced techniques in sculpting a complex 3d monster bust using ZBrush
In this series, we take on one of the very oddest creatures of the Cthulhu pantheon: the Elder Thing! We'll be using Dynamesh for the entire alien entity but we're going to pull some "Frankensteining" - that is, we're going to be creating different parts of the creature in different files to refine and finesse them before adding them to a singular IMM brush so that we can 'sew' together all the different elements into one cohesive, yet awesomely monstrous creature! We'll be running the gamut for detailing using brushes, alphas, layers and the IMM brush to end up with a very unique entity that would make Lovecraft proud!
Your Instructor
Having 25 years of experience in the video game development and digital entertainment arenas, Stephen is well versed in a variety of programs and production pipelines and strives to work as cleanly and efficiently as possible. Having done pretty much everything imaginable in the 3d industry, he enjoys getting to share his knowledge and experience in the hopes to help students gain a better understanding and appreciation of what 3D computer art (in all its varying forms) has to offer.
Course Curriculum
-
Preview1174-01-Intro to Elder Thing Sculpting (1:17)
-
StartDownload Course Source Files Here!
-
Start1174-02-Reference Materials and Creating the Base Shapes in Dynamesh (20:13)
-
Start1174-03-Creating the Eye Stalks (12:51)
-
Start1174-04-Creating the Cilia (12:19)
-
Preview1174-05-Shortening the Eye Stalks + Adding Some Shaping (12:29)
-
Start1174-06-Creating the Feeding Tubes (11:42)
-
Start1174-07-Creating the Wings (17:41)
-
Preview1175-01-Intro to Secondary Detailing (1:07)
-
Start1175-02-Secondary Details on Head & Neck (13:39)
-
Start1175-03-Continued Detailing on Head & Neck (13:17)
-
Start1175-04-Begin Secondary Detailing on Body (15:10)
-
Preview1175-05-Continued Detailing on Body (13:59)
-
Start1175-06-Adding Details to Body Underside (11:58)
-
Start1175-07-Final Neck Tweaks and Re-proportioning (13:30)
-
Preview1176-01-Intro to Detailing Limbs (1:09)
-
Start1176-02-Creating the Tenticular Foot (14:46)
-
Start1176-03-Finishing Secondary Details on Tenticular Foot (13:11)
-
Start1176-04-Posing the Tentacles (17:42)
-
Start1176-05-Creating the Arm While Changing Direction of Style (18:02)
-
Start1176-06-Finessing the Arm and Adding Fingers (14:18)
-
Start1176-07-ScalingPosing the Fingers and Overview (15:37)