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Learn Advanced Scripting in Maya
Introduction to Basic Scripting Functions
Introduction (1:13)
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Defining the Problem (8:48)
Design Principals (10:29)
Low Level Procedures (14:40)
Tagging Meshes Procedure (13:29)
Find Objects Procedure (12:11)
Find Blendshapes Procedure (13:43)
Clear Garbage Procedure (8:25)
Export Node Procedures 01 (17:29)
Export Node Procedures 02 (16:44)
Animation and FBX Basics
Introduction (0:54)
Model Procedures (15:17)
Animation Procedures (14:25)
Copy and Connect Skeleton Procedure (11:58)
Transform to Origin Procedure (12:31)
Anim Layer Procedures (12:27)
Set Anim Layers From Settings Procedure (9:18)
Export Procedures (9:06)
Export FBX Animation Procedure (16:32)
Export FBX Character Procedure (10:58)
Errata and Conclusion (4:04)
Learning to build the UI and Menus
Introduction (0:59)
Creating the Main Window (19:35)
Creating Animation UI Elements (18:23)
Setting up Animation Form Layout (7:21)
Creating Model UI Elements (11:05)
Setting up Model Form Layout (8:32)
Pop-up Menus (3:54)
Populating the Root Joint Panel (13:34)
Populating Actor Panel (8:05)
Help Menus (10:38)
Improving the UI, Export Settings, and Popup Menus
Introduction (1:08)
Defining the UI Behavior (2:31)
Tag for Origin Button (11:27)
Populate Model Export Nodes Panel (14:21)
Populate Geometry Panel (15:36)
Update Model Export Settings (16:25)
Export Buttons (5:32)
Filename UI (19:09)
Popup Menus Select and Delete (13:30)
Popup Menus Rename (9:53)
Conclusion (10:29)
Building and Refining the Export Functions and Animation Features
Introduction (0:57)
Populate Export Nodes Panel (15:17)
Create New Export Nodes and Popup Windows (8:19)
Update UI Settings (19:38)
Export Node From UI (18:43)
Anim Layer Buttons (13:50)
Export Buttons and Popup Menus (7:51)
Debugging Animation Tab (17:27)
Debugging Model Tab and Course Wrapup (11:45)
Export FBX Character Procedure
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