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Learn to Build Snow Shaders with Substance Designer
Intro to the Basic Shader Setup
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1325 - 01 - Intro (0:58)
1325 - 02 - Snow References and Substance Tour (8:19)
1325 - 03 - Creating the Base Soft Snow (14:01)
1325 - 04 - Creating additional Snow Detials (14:19)
1325 - 05 - Creating the main Puffy Snow (14:16)
1325 - 06 - Creating the Final Puffy Snow (7:56)
1325 - 07 - Creating the Base Rough Snow (9:43)
1325 - 08 - Creating the Final Rough Snow (9:58)
1325 - 09 - Creating the Final Outputs (9:43)
1325 - 10 - Testing in Unreal (11:27)
Detailing and Refining the Shader
1326 - 01 - Intro (0:57)
1326 - 02 - Looking for References and Setup (8:58)
1326 - 03 - Creating the Base Wave (10:50)
1326 - 04 - Warping the Base Wave (8:58)
1326 - 05 - Adding Noise to the Shape (10:40)
1326 - 06 - Blending Noise together (9:26)
1326 - 07 - Building the Assembly Road (9:55)
1326 - 08 - Adding Detail to the Snow (11:56)
1326 - 09 - Blending the Snowball Effect in (9:26)
1326 - 10 - Creating the Snowflake (11:49)
1326 - 11 - Adding Surface Detail and Blending (9:09)
1326 - 12 - Finishing the Heightmap (9:38)
1326 - 13 - Creating the Albedo (11:13)
1326 - 14 - Exporting to Unreal (11:50)
Setting up the Shader in Unreal
1327 - 01 - Intro (0:59)
1327 - 02 - Merging Maps (5:51)
1327 - 03 - Setting up Unreal Engine (9:42)
1327 - 04 - Creating the Baisc Shader (9:23)
1327 - 05 - Setting up the Base Color Input (9:04)
1327 - 06 - Connecting and commenting Shader Inputs (10:15)
1327 - 07 - Adding the Base Tesselation to the Shader (8:50)
1327 - 08 - Applying the Shader to the Landscape (10:40)
1327 - 09 - Adding some Basic Foliage (12:49)
1326 - 02 - Looking for References and Setup
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