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Create a Character Bust with ZBrush and 3dCoat
Refining the Major Forms of the Head
1345-01-Intro (1:12)
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1345-02-Polygroups and Ref Images (13:09)
1345-03-Reshaping Foundational Mesh (14:42)
1345-04-Using Image Plane for Reshaping (13:58)
1345-05-Facial Proportions (13:50)
1345-06-Base Sculpting to Assist Reshaping (14:52)
1345-07-Using Clay Buildup Brush for Better Proportions (15:24)
Refining the Face Details
1346-01-Intro (1:10)
1346-02-Reviewing Images and Sculpting Eye Areas (14:10)
1346-03-Sculpting Eyes, Forehead and Ears (15:04)
1346-04-Mouth, Chin and Cheeks Sculpting (15:19)
1346-05-Sculpting Chin and Neck (15:43)
1346-06-Using Projection on Mesh to Tweak (12:04)
1345-05-Facial Proportions
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