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Create a Grenade with Maya and Substance
Blocking in and Building the High Poly Asset
1371-01-Intro (1:15)
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1371-02-Concept Breakdown (4:03)
1371-03-Block in the Grenade Body (16:28)
1371-05-High Poly Modeling the Grenade Body (17:04)
1371-06-Finishing the High Poly Grenade (15:21)
1371-07-Prepping For UVs (13:02)
1372-03-UVing the Small Bits (19:41)
1371-04-Block in the Grenade Top (19:00)
UVs, Baking, and Texturing the Asset. Presentations in Marmoset
1372-01-Intro (0:48)
1372-02-UVing the Grenade Body (18:47)
1372-04-Finishing Uvs and Baking Textures (7:02)
1372-05-Getting a Base Texture Started (9:34)
1372-06-Continuing the Base Texture (10:34)
1372-07-Finishing the Base Texture and Adding Decals (19:06)
1372-08-Adding More Decals (19:58)
1372-09-Finishing the Grenade Texture (5:39)
1372-10-Rendering In Marmoset (11:18)
1372-11-Post Process In Photoshop (6:40)
1372-07-Finishing the Base Texture and Adding Decals
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