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Introduction to Human IK In Maya for 3d Animation
First Section
1241-01-Intro (0:45)
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1241-02-Compare and Contrast with MotionBulder (2:55)
1241-03-Characterize a Skeleton (15:48)
1241-04-The Control Rig (12:28)
1241-05-Defining a Custom Rig (11:41)
1241-06-Retargeting (16:30)
1241-07-Advanced Features (7:31)
1241-02-Compare and Contrast with MotionBulder
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